Sunday, April 6, 2008

maya walk revised one more time


fixed alot of little problems with my spline curves that made the animation a little jerky as well and reworked my key positions. The only problem that i had is that even though i turned off the stretchy leg option i still could not get the heel from going to forward while still achieving a strong angle on the foot. I think that the way the skin weights are painted is preventing me from getting the right look on the heel

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