fixed alot of little problems with my spline curves that made the animation a little jerky as well and reworked my key positions. The only problem that i had is that even though i turned off the stretchy leg option i still could not get the heel from going to forward while still achieving a strong angle on the foot. I think that the way the skin weights are painted is preventing me from getting the right look on the heel
Sunday, April 6, 2008
maya walk revised one more time
fixed alot of little problems with my spline curves that made the animation a little jerky as well and reworked my key positions. The only problem that i had is that even though i turned off the stretchy leg option i still could not get the heel from going to forward while still achieving a strong angle on the foot. I think that the way the skin weights are painted is preventing me from getting the right look on the heel
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